Over at the Black Gate blog,
Howard has some good things to say about
Avatar: The Last Airbender:
There’s one fantasy show on television today that I don’t really hear people talking about. I mean fantasy in a stricter sense, not in the broad sense that would include science fiction or urban fantasy or horror; I mean epic fantasy in an imaginary land with simpler technology where magic works.
The show has vibrant and compelling characters, a richly textured world and mythology, and crisp, clever writing. To these eyes it is the best fantasy show yet produced for television; certainly it is hands down the best written animated show on TV today.
I am referring, of course, to Avatar.
What is Avatar? As Howard says, the short version is that it's a kid's show. But similar to the Harry Potter books or Pixar movies, there's plenty for adults to like, too. A rich plot, complex characters, and entertaining fight scenes make it definitely worth watching.
So, what is it about, really? The world of Avatar is Asian themed, based around the four elements, with nations corresponding to each of them. There are two Water Tribes, at the North and South poles, with civilizations based on the Inuit (eskimo tribes). At four Air Temples, one each for the four cardinal directions, live the Air Nomads, whose lifestyle is similar to the Tibetan monks. The Earth Kingdom is the largest, based on Chinese culture. Finally, there is the Fire Nation, roughly an analogue for Imperial Japan. In each of these nations, there are people who can manipulate, or bend, the native element. Firebenders can shoot fire from their hands and feet, waterbenders can use water as whips, earthbenders can bring rocks out of the ground and throw them at their enemies, and airbenders can fly. Doing so is not simply a matter of mind over matter. Each bending discipline is performed using a different style of martial arts. In addition to benders of each of the four elements, there is the Avatar, a spirit who is reincarnated every generation, who is capable of learning all four bending disciplines.
A hundred years before the start of the series, the Avatar vanished. At roughly the same time, the relatively technologically-advanced (steam power, but no gun powder) Fire Nation launched a war of conquest, wiping out the Air Nomads and attempting to conquer the Earth Kingdom (with frequent raids against the Water Tribes as well). Just when it looks like the Fire Nation will succeed in its conquest, the Avatar is found in a iceberg, where he has been frozen for the last one hundred years. Unfortunately for the world, the Avatar is a 12-year-old Airbender named Aang, who, while he's mastered airbending, has yet to learn any of the other elements. Joining him in a quest to learn each element, starting with Water, are the two teenagers from the Southern Water Tribe who found him: Katara, the only waterbender at the south pole and thus untrained, and Sokka, her warrior brother. But learning waterbending will not be easy, as standing in their way is sixteen-year-old Zuko, the scarred Fire Nation prince who was banished by his father and can only return if he captures the Avatar.
In order to sell you on this show, I want to give some insight into one of the characters. Not one of the heroes, but the villain, Prince Zuko, as he is certainly the most intriguing of the characters. To do so will require spoilers, so beware:
As I said, Zuko was banished from his homeland, accompanied by his uncle and mentor, Iroh, and unable to return until he has captured the Avatar. As the Avatar vanished a hundred years earlier, the quest was a wild goose chase in which he was never supposed to succeed. However, Zuko believes that it is his destiny to regain his honor and return to his rightful place, so that
he will find the Avatar where all others have failed. As it turns out, he's right. Three years into his exile, he's within sight of the energy released as the Avatar escapes his iceberg, and he quickly tracks young Aang to the Southern Water Tribe village where he's staying. Aang, being the hero, of course escapes Zuko's attempts to capture him, time and time again, leaving Zuko increasingly frustrated and desperate. It is not until the middle of the first season, however, that we learn the prince's backstory. Zuko was banished not for some awful crime, but because he spoke out of turn during a war meeting, protesting a general's plan to sacrifice rookie troops as a decoy. When his father challenged him to a firebending duel on account of his disrespect, he refused to fight, and his father burned him, giving him his characteristic facial scar, and banished him. Zuko is angry and bitter, and clearly misguided, but he's not evil. Nor is Iroh, who is wise and kind, and was never that into capturing the Avatar but is loyal to his nephew. By the end of the first season, Zuko is a sympathetic
antivillain, whom the audience would be happy to cheer on if he wasn't constantly trying to capture the hero.
They're given their chance in Season 2. Zuko's father, Fire Lord Ozai, has sent his daughter, Azula, to bring her failure of a brother and her traitorous uncle home as prisoners. Azula is a firebending prodigy and an evil mastermind, and she nearly manages to trick Iroh and Zuko into coming home with her, but they manage to escape at the last moment. Now fugitives from both the Fire Nation and the Earth Kingdom, Iroh and Zuko have to blend in, and in doing so, they get to know the Earth Kingdom a little better. At first, Zuko is quite willing to rob from the enemy in order to survive, but he slowly becomes more sympathetic to them, and risks quite a bit to help a town beset by bullies. Of course, once the town discovers who he is, they drive him out. Throughout the season, Zuko faces a number of tough choices, and slowly chooses to become a better person. By the end, we expect him to fully change sides. After all, his uncle has already decided to do so, and he's been encouraging his nephew to move in that direction. And just when it seems clear to both the audience and the characters that he's about to join the side of good, Azula returns. She offers her brother the chance to return home, to reclaim his rightful place and his father's love, and the temptation is too much. Zuko betrays his Uncle in order to help Azula defeat the Avatar and conquer the last stronghold of the Earth Kingdom. And they succeed.
Zuko returns home a hero, only to discover that all those things he had been trying to regain for so long no longer make him happy. He's miserable and frustrated, and with his imprisoned uncle's help, he learns the truth. He thought he wanted his honor back, but really, it was his father's love he sought, and only now does he realize that his father is undeserving of his devotion. When he tells his father that he intends to free Iroh and join the Avatar, Ozai attempts to kill him, and he narrowly escapes. He then goes to free his uncle, only to discover that Iroh has already escaped on his own, and it's up to him to pursue the Avatar without his uncle, this time with an offer to help, if his former enemies will trust him. And this is where the story leaves off, as
Avatar has gone into one of its frequent hiatuses.
So, if you read that, you've seen how interesting and complex
Avatar can make its characters, so you'll appreciate why I think the show is worth watching. If you didn't, you'll just have to take my word for it.
Overall, I highly recommend it.
Avatar is available on DVD, almost, but not quite, up to what's aired in the US. You can also get everything that's aired in the US on iTunes, which I like--you can play your iPod on your television with the right connection, its cheaper than DVDs, you can get a season subscription even before the season's done, and you can download it today.