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Thursday, October 28, 2004

Writing progress
I've had slow progress with the writing recently. You wouldn't be too far off to chalk it up to Doom III and Jedi Academy. I am working on the next chapter for the Storyblogging Carnival, although it's going rather slow. It'll be shorter than the last chapter, but it will finally start in on some answers to the ever important "What the heck is going on?" question. Of course, after this, I have no idea what will happen. That won't stop me from writing, but I don't have a clue what the next chapter will be about. I don't even know how to explain everything that's gone on so far. Meanwhile, I'm still working on the sequel to Fire, and doing them both at the same time occasionally gets confusing as I get Ryan and Emily mixed up with Victor and Dorelle (you haven't met her yet). Fortunately, the storylines aren't at all similar, nor are the characters much alike, so it's only the names I'm having trouble with. Despite that, suffice it to say that there is progress on both fronts, albeit slow progress.

Update: I get repetitious when I'm tired, and boy was I repetitious here. Edited so it's not so grating to read.

Wednesday, October 27, 2004

Breaking and entering
So I broke into my sister's home the other day. I bet this has happened to you.

My mother was worried about my sister since she hadn't heard from her in a couple of days. Sarah lives with her daughter just a couple of miles down the road from my parents, and she is in constant contact with them. So much so, that a couple of days of not calling my mother is enough to make her worried. (When I lived in Boston, I only called her once a week, and if I missed a couple, it usually took my mother three weeks or so to get worried.) My mother tried to call her, but while the cell phone rang (no land line), there wasn't any answer. When she called a neighbor, she learned that my sister's car was there, but my sister hadn't been seen.

So my mother sent me. Or more accurately, she called me Monday morning, waking me up, and asked me to check on my sister when I got a chance because she was worried. I would have waited, but my mother's worry can be infectious, so I was out the door within twenty minutes, and on the way to Sarah's place. As I said, her worry can be infectious. This being St. Francisville, cell phone service is spotty, so the most obvious answer is she didn't feel like calling and her cell phone didn't ring when my mother called. But if that were the case, wouldn't there be an "Out of Service Area" message rather than unanswered ringing? So what else could have happened? Numerous possibilities, very few of them good, occurred to me.

I parked by the home, behind her car. If it's there, she should be too. I get out and walk up the steps to the door and knock. And I get an answer from my two-and-a-half year old niece, Hope. "Hello? Hello?" I identify myself using her cute name for me, [censored to eliminate teasing possibilities], and ask her where her mommy is. Being two, she gives a nonsensical response. I try the door and find it locked. So I knock on the door and call my sister's name. Still no answer aside from my niece's prattling.

Well, it's time for something more extreme. There's a window next to the door. It's high up from the ground on my side, but close to the floor on the inside. I borrow a cinder block to stand on and open the window, which is just behind a futon. As soon as I do, Hope stands up on the futon, reaches her small arms to me over the back, and says, "Help up! Help up!" As generous as the offer is, I really think I need to do this myself, so I have her get off the futon and stand back while I push it aside and climb in the window.

Once again I ask Hope where her mommy is. She leads me to the back bedroom and starts pounding on the door with her hand. The door is locked. I probably should have spent a minute or two calling to her, but by now I'm pretty worried, so I circle through the bathroom to the other door to her room, which isn't locked.

And there she is, just waking up from her daughter's pounding on the door. She's since complained about my walking in on her, but she was hardly indecent. Hope had woken up earlier than her mother, and whatever Toddler Containment Devices (an adaptation of my sister's term) Sarah might have used, they were obviously insufficient. My knocking, meanwhile, hadn't been enough to wake her.

As for lack of contact during the weekend, well, sometimes she just spends the day alone with her daughter, and really, she never gets a good cell phone connection in her house, so it usually doesn't ring. (No idea why it would seem to ring rather than give an "Out of Service Area" on our end.) All's well that ends well, and produces an amusing story besides.

Next time, though, my mother can do the breaking and entering. Meanwhile, I'll be saving the "Help up! Help up!" story for my niece's wedding.

Tuesday, October 19, 2004

Sometimes I hate computers
I finally figured out what was wrong with my desktop computer. It ran fine unless you were using 3d graphics, in which case it would stutter and stop. I had assumed that it was a software problem--time to update the drivers. But on Sunday I noticed that it sounded odd. Sounds coming from a computer are either from the drives or the fans. So I opened it up and took a look, only to discover that the fan on the graphics card wasn't working. Hmm... that might explain it. To test my theory, I left the case open and had a desk fan pointing at the graphics card while it ran. And now it works. So it wasn't a software problem, it was a hardware problem. The darn chip was overheating. I've always had problems with this fan--it was slightly off kilter for a while, so that it clipped the heat sink with each rotation, causing the computer to emit an annoying buzz. I had to do some surgery and bend a few things in order to fix that. Now it's broken completely. Any ideas where I can get a replacement for a Visiontek GeForce4 Ti 4600 fan?

Saturday, October 16, 2004

The most boring video in the world
My niece Kara was visiting today, and we watched what must be the most boring video in the world, namely "Baby's First Impression Volume 10--Food Fun." It was a charming video, with wonderful dialogue--well more of a monologue, as a pleasant sounding woman told us all about fruits and vegetables:
[The word "Squash" appears on screen with a white background.]
Woman: Squash
[Cue picture of yellow squash.]
Woman: This is yellow squash.
[Cue picture of zucchini squash.]
Woman: This is zucchini squash.
[Cue picture of a bunch of different squash varieties.]
Woman: There are lots of different kinds of squash.
[The screen goes blank, and squash goes wiggling across the screen, using advanced stop-action photography, until it forms a face.]
Woman: Oh! It's a happy squash face!

Uh-huh. But that wasn't all there was to it. There were also cucumbers, and broccoli, and cauliflower. But don't think the woman narrator was the only character. There were also babies dressed up as fruit and vegetables, whose main purpose, as far as I could tell, was to look cute. And there were other kids who occasionally asked questions, like "Where do pickles come from?"

In all it was a program designed to drive an adult insane within thirty seconds. And there were thirty minutes of it. I watched it for at least ten minutes. While it was called "Food Fun," I don't recall any meats, but a whole lot of fruits and vegetables. The most unhealthful food was popcorn, which we found out comes from--prepare to be shocked--corn. Yes, popcorn is actually corn that pops! Oh, there were also crackers with cheese, complete with a cracker and cheese party. And that was a rocking party, let me tell you! There must have been a whole six kids sitting in a circle eating, if you can believe it, cheese on crackers. They didn't talk, or laugh, or fight, or run around, or anything, they just smiled and ate. It was surreal. I think the filmakers must have put something in that cheese to get kids to behave that way.

Yes, yes, I know these programs aren't designed for adults. And judging by Kara's reaction, it looks like it was pretty successful at gaining the rapt attention of its intended audience.

But do you think it's possible to design a program like this that's a little less mind-numbing to adults?

No, I didn't think so.

And do you know what the scariest part is? This was volume 10.

Friday, October 15, 2004

Instapundit off limits?
I'm doing a bit of contract work at a local elementary school. I'm not working with kids, mind... I'm doing some maintenance on computers in the Family Service Center and the Adult Literacy Classroom. Anyway, the computers are on a Novell network and have limited access to the Internet. Anything blogspot is completely off limits. Most other blogs can be reached, but today Instapundit was suddenly blocked, after having been available previously. Now I don't know exactly how the block works--it may look for certain key words and block anything that has them. Now I haven't seen anything on Instapundit that might lead to such a block, so I'm curious as to what caused it.
D&D at NRO
John Miller at NRO sings the praises of D&D as it turns thirty:
That's too bad, because there's a lot to admire about D&D and what it can do for kids by encouraging them to read, do math, and think creatively. A lot of my friends — the ones who didn't play D&D with me — raced home from school and turned on Woody Woodpecker cartoons. I was more likely to crack open my Dungeon Master's Guide and memorize how many gold pieces it took to buy a cloak of invisibility. Or perhaps write an adventure scenario, which I would call "The Isle of Doom" or somesuch. Or read a book about castles or catapults or Roman legions.

While I never got too much into the Pen and Paper D&D as a kid, I did play some of the alternative games floating around, including Iron Crown's Middle Earth Role-Playing Games. As I got older and computers became more powerful, they began to import D&D rules for some of their games, including Baldur's Gate I&II, which I enjoyed immensely. That's what inspired me to start looking into D&D again, and while I'm not playing an actual D&D game these days, I am involved in two online games based on other Wizards of the Coast products based on the d20 system, including one based on the Wheel of Time Role-playing Game (from Robert Jordan's books) and one using the d20 Modern ruleset, the latter of which I run.

Thursday, October 14, 2004

And it's finished!
Last night I was up late finishing the story for the next Storyblogging Carnival, which is actually Chapter 2 of the work in progress I started here. I wrote over 2,000 words last night, which is more than usual. I have reservations about doing this. Since I started on Monday, I have less than two weeks to write this. It's not the writing that concerns me, as I can do a rough draft in a couple of days without a problem, it's short-circuiting the normal revision process that I'm worried about. I think my revision process, as slow and methodical as it is, with built-in delays and the long second revision where I read the whole thing out loud, is an important part of how I write. Whereas I usually wait over a month before my first revision, I'm only waiting a few days with this story--less than a week if I want it finished in time. And I'm not doing the tedious-but-important second revision at all, much less the third revision. This may result in a more honest voice for my writing, or it may result in an error-ridden mess. Please let me know what you think, as I could definitely use feedback on this.