Monday, February 06, 2012

 

Unpredictable stories

Last week, I talked about how to make stories unpredictable.  This week, I want to talk about some stories that did it right and really surprised me.  I didn't warn you last time, but this time, you should know that there will be spoilers.  So let's include some spoiler space.

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What I'm going to be talking about are short stories that really surprised me, moving away from the predictable to something different.  Like most things, your mileage may vary, but here are some short stories that surprised me, and why:

Saviors - This one's twist probably should have been easy to see coming, but I didn't see it at all.  Why? Because it so violated the cultural norm, was so far out of what's acceptable, that it wasn't obvious to my normal way of thinking.  (Don't think that this story's twist hasn't been done.  It has.  However, it still hasn't lost its ability to shock, especially when you don't expect a character to accept it easily.)

Cold cuts - This one surprised me by leading me to think that the choices were different than they actually were.  It was in essence a third way story, where the choices you see aren't the only ones.  The fact that the other choice was particularly gruesome helped to make it unexpected.  Of course, there were some deceptive things done in the story, and I find those sorts of things annoying.  You shouldn't have to lie to surprise your readers.

Seven Ways to View a Monkey - This one's not yet online, but I'll add a link once it is.  This one used an unreliable narrator to make its twist.  But it wasn't really the reliability of the narrator that created the surprise, but the insanity.  Which just goes to show that crazy people are unpredictable.

I wanted to show various ways to make a story unpredictable, but I'm not sure I've succeeded.  All three of these stories actually had the same device, at root--shock.  People behaving in brutal ways, well outside the limits of what society accepts, which is what allowed them to surprise me, since I didn't think the authors would go there.  I may have only succeeded in proving that I'm a little naive.  I'll try to come up with other examples next time.

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Monday, January 30, 2012

 

Avoiding Predictability

I'll admit.  I find most fantasy and science fiction short stories rather predictable.   This is especially a problem with shorter stories.  The issue is that these sorts of stories (flash fiction stories, generally 1,000 words or less) are generally expected to have a twist ending, a surprise that you're not supposed to see coming.  However, if you expect that it'll end in a twist, you can usually figure out what it is the moment you understand the premise of the story.  For example, let's suppose you're reading a story about a student who failed his drug test, but it's vague what the drug test is. It's because he's not taking the intelligence boosting drug his school requires.  Or how about a man wondering whether to tell his wife that she's actually a replacement, with his dead wife's memories downloaded. It turns out he's a replacement too.  Or how about a guardian being assigned an unspecified task by his superiors concerning his charge?  He's supposed to kill her, because he's not guarding her, he's guarding everyone else from her.  (I'll admit, that last one's mine.  I never said that I was immune.)  The thing is, for each of these (including mine), anyone with a modicum of genre-savvy could predict the ending well before getting to it.  All the examples are from Daily Science Fiction, but I don't mean to pick on them.  They're  convenient because I read most of their stories, and the stories are usually very short, which, as I mentioned earlier, makes them harder to make unpredictable.

Why?  What makes these stories predictable?  First, people expect a twist.  It's a standard trope of the genre, and because people expect it, they're on the lookout for it.  Second, shorter stories are simpler stories.  There's usually a single science fiction or fantasy element that's being explored, so readers know where to expect the twist from.  Third, writers learn to set up their twist early in the story.  Usually by the first couple of paragraphs, it's already been telegraphed.  The reason for this is that readers will complain if the twist comes out of nowhere.  They have to be allowed the chance to guess it, so it's expected that there will be hints of it in the beginning.  So they now know where to look for the clues to the twist.  And if they do that, there's a good chance that they will find it.

Can you frustrate these expectations and make your story really surprising?  If I really knew how, I'd be a better writer.  But here are some dos and don'ts that have occurred to me:

  1. Don't rely on word ambiguity for your twist.  "Guardian" or "drug test" are words where a little thought can reveal alternative, but equally valid, meanings.  If your reader is looking for a twist, he'll pick up on those words, and be able to figure it out.
  2. Don't put all your clues in one place.  You need clues.  If your twist comes completely out of left field, your reader will feel cheated.  But if you put everything in one place, it will be easy for them to figure out.
  3. Do write stories without a twist ending.  Not every flash fiction story needs a twist ending.  As long as you can tell a good story, you can feel free not to try to surprise your reader.  Of course, if he's expecting a twist, that in itself may surprise him.
  4. Do make your stories more complex.  If there's one premise or concept, then of course there's a limited number of ways for the story to go.  Throw in more ideas, more science fiction or fantasy, or both.  This will open up many more permutations and possibilities.
  5. Do write longer stories.  Longer stories are harder to predict.  More concepts come into play, there are more plot points and more complexity.  Of course, it's possible to write a simple long story, but even in that case, a twist is more of a surprise, since you've had longer to lure your reader into a false sense of security.
  6. Don't rely on a straightforward reversal for your twist.  Want the innocent victim your monster is hunting to turn out to be an even worse monster?  It's been done.  Want a girl to have cybersex behind her boyfriend's back, only to learn that he's the one on the other end? That's also been done.  The reversal twist is a common technique, and has been done so often that it's hard to fool an alert reader with it.  The simple reversal is too obvious a possibility to be overlooked, especially in flash fiction stories which often have just two significant characters.  But more subtle reversals still work.

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Monday, January 23, 2012

 

Top Ten List

I've never been in a top ten list before, so I was happy to see that "Her Majesty's Guardian" has appeared in the editors' top ten list of Daily Science Fiction stories at Diabolical Plots (scroll to the bottom--almost).  Now, each of three editors had their own top ten list, and "Her Majesty's Guardian" only made one of them, but it still makes  me happy, as that makes my story one of 30 or so out of more than 250 stories to be recognized.  Thanks, folks, and thanks to Michele and Jonathan for accepting my story at Daily Science Fiction.

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Sunday, January 15, 2012

 

Hours in a day

There are a lot of hours in a day.  That's something that isn't so obvious when you commute over an hour each way to work, stay there for eight or nine hours, and come home and spend time with your family, and maybe squeeze in two hours for writing before going to bed.  But when you have a day to yourself, like I did this Saturday, you can get a lot done.

So you generally spend most of it watching television or playing games, because frankly, you've already planned what work you're going to do based on the old time allotments, and you simply don't have enough to fill those hours.  What I really should have done is gotten some short story submissions in.  Of course, the problem is that many of the places I would like to submit are closed, so I'm waiting for them to open rather than sending them off to other places.

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Sunday, January 08, 2012

 

Superhero movies

In preparation for the Avengers movie coming out this year, my wife and I have been watching all the "prequels"--the Marvel superhero origin movies for the Avenger characters.  A number of them have come out the past few years.  I thought it might be helpful to rate them in order from best to worst, at least as Kristin and I see them.
  1. Thor  -- Thanks to an intricate plot and a complex villain, Thor was my wife's favorite. It didn't hurt that it was heavy on fantasy, and Kristin's a fantasy author.
  2. Iron Man -- Tony Stark's not a very likable character, but at least he's trying to be a better person.  He sort of succeeds in this one.
  3. Captain America -- Kristin was originally reluctant to see this one, worried that it might be too jingoistic for a Canadian.  Ultimately, she thought it was all right.  I thought it was fun, but Captain America isn't really one of my favorite superheroes.
  4. Iron Man 2 -- And Tony backslides, into being even more of a jerk than before.  Kristin hasn't seen this one yet, so I haven't gotten her opinion.
  5. The Hulk -- The least of the movies.  Part of the problem was that while the others were origin stories, The Hulk showed the origin of the main character in the opening credits.  It also suffered from stiff acting and fake-looking special effects.
So, that's our thoughts so far.  Hopefully, the Avengers will be closer to Thor and Iron Man than the Hulk.

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Thursday, November 24, 2011

 

To be or not to be

While revising my novel these past couple of weeks, I've come to realize just how badly high school English damaged my writing technique. A parade of English teachers impressed upon me the importance of using the active, rather than the passive, voice. The active voice was always good, while the passive voice always bad. So far, not so bad. Stephen King agrees. But they went farther. Some teachers I had went so far as to mark up every time I used the word to be, whether it was passive voice or not. (Ironically, science papers were supposed to be entirely passive voice.) As a result, I'd developed a pathological aversion to the word "to be." Looking over my novel, which was first written ten years ago, I've come to see just how problematic this aversion was. Some of my writing was ridiculously convoluted just to avoid the words "was" or "were." A lot of my revision has been killing these overly contrived evasions and just rehabilitating the word "to be." So, for other writers recovering from high school English, here are three reasons to embrace "to be".

  1. Sometimes things just are. Compare "She was angry" to "She felt angry."  The first is a stronger statement, more definite and clear.  When I was trying to avoid "to be," I used equivalent words, words like "seem" or "feel" or "become" or "appear."  These are useful and sometimes necessary words, but they're weak words.  When something is, say that it is, don't try to weasel around it.
  2. A whole tense depends on "to be."  The imperfect tense, where we say "He was coming," as opposed to "He came" or "He did come," needs "to be" as a helper.  Imperfect is a useful tense, conveying incomplete past action, and I needed it to write a book in the past tense.  Without "to be" there's no imperfect tense, and it's a shame when that's gone.
  3. Passive voice is sometimes the right voice.  I'll admit, new authors often write in passive voice when they need to use active.  It can make writing timid and weak.  But the reason it does that is not the voice itself, but the subject of your voice.  We tend to use passive voice when things are happening to our characters, as opposed to when they are doing things.  That's what it's for: passive voice puts the emphasis on the object of the action, rather than the subject.  When our heroes stop doing things and things happen to them instead, then our writing is weak and timid, no matter what voice we use.  There are times when things do happen to our characters, and passive voice is perfectly good for keeping the focus on them even when they're not active, but if the characters are inactive too long, active voice won't save the story.

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Monday, November 21, 2011

 

Why the iPhone needs a hard reboot button

My iPhone died the other day. When I took it out of my pocket I noticed that it was hot, but when I tried pressing the home button, nothing happened. I tried the power button, I tried holding down the power button, but still nothing. Then I tried plugging it in, in case the battery had run down. Still nothing. No sound, no screen, no indication besides its heat to let me know it was anything but plastic and glass.

Finally, I plugged it into my computer and started up iTunes, which recognized that the phone was there, but wasn't able to do anything with it. It hung backing it up, and it hung canceling the backup. There's an Apple store near where I work, and I considered taking it to them, but I didn't want to ask for help until I had at least rebooted the darn thing. The problem was that there was no way to reboot it. I suspected it had simply hung, and was now unresponsive. You could use the power button to turn it off, but first you had to hold it down, then it would prompt you to swipe the screen to shut it down, and as I mentioned, there was no response when I hit the power button. I couldn't even take the battery out, since the iPhone doesn't give you access to it.

Ultimately, I had to let the battery run down. When I charged it back up, it was fine. But this has convinced me that the iPhone really needs a hard reset.

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Friday, November 18, 2011

 

World Fantasy Convention: Day 4

I honestly thought it had been only a week since my last post, but novel revisions create a time distortion field, and it's really been two. To be honest, Kristin and I didn't do much Con related on our fourth day. We didn't go to any panels or readings. We did go to the banquet, which was held on the last day. The food was so-so, but Connie Willis gave a very funny toast. There were awards too. A number of our friends were nominated, but I don't think any of them won. They were robbed, of course. I can say this with absolute confidence, despite not having read any of the nominated books or stories.

Afterward, we went to the beach. Kristin's Clarion West class was staying at a beach house, and we went to visit them. We took advantage of the California weather to wander along the beach while we were there.

Kristin on the San Diego beach.


Afterward, we had dinner with them, then went back to the hotel, where the final con party was. We hung out there as well, mostly with Kristin's Clarion West class. So we saw a lot of them.

After that, we went to bed. We were exhausted, and I had my flight home the next day.  Kristin also had a flight, though she was going to San Francisco to visit her sister.

Overall, it was great fun.

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Thursday, November 03, 2011

 

World Fantasy Convention: Days 2-3

I expected to have a lot to say about the rest of World Fantasy.  But it can be summed up fairly quickly: I went to panels, I went to parties, I met interesting people.  I talked to John O'Neill and the Black Gate crew again, which is always fun.  I hung out with friends, and with Kristin's friends.  More Kristin's friends than mine, actually, as she knows more of the regular Con-goers than I do (which is only natural, as she's been going to Cons longer than I have).

That said, let's try to hit the high points.

In terms of panels, the most interesting one I went to was on the role of character stupidity in genre fiction.  I felt that this was somewhat one-sided, as the arguments of the panelists boiled down to "your characters shouldn't be stupid."  But I felt this was unfair.  The real issue with characters, especially in horror movies, is that they don't know that they're in horror movies.  Much of their stupidity stems from this fact.  People, all the time, will go downstairs, alone, unarmed, in their underwear even, to check out a strange noise because they think the dog knocked over something or something toppled over, and they won't be expecting someone to be lurking there.  If they knew they were in a horror movie, or a suspense movie, they wouldn't do that, but they don't know.  That's not stupidity, it's just ignorance.

The most interesting party was the pajama party, which was a release party of N.K. Jemisin's new book, The Kingdom of Gods.  You were supposed to wear your pajamas, and there were kids' games like Hungry, Hungry Hippos and Operation, and there was liquor in sippy cups.  The book supposedly has a god of childhood in it, hence the theme.  It was fun.  We went, but didn't wear our pajamas, since we were going to the aforementioned panel on stupidity later.

One thing we enjoyed was the sun.  San Diego in the fall is nice--the temperatures in the 70s, rather than the 50s, like it is here in Boston.

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Friday, October 28, 2011

 

World Fantasy Convention: Day 1

Yesterday was the first day of the World Fantasy Convention.  To be honest, I didn't have too much con stuff to do, but I figured I'd tell you about it anyway.

I arrived at San Diego yesterday around 1 pm, and immediately made my way to the hotel, the Town and Country Resort, where the World Fantasy Convention is being held this year.  Kristin had already flown out the day before to spend some time with her Clarion West class.  I arrived at about 1:45 pm, only to be told that the room wouldn't be ready until 3 pm, so I went and registered for the convention and got lunch before I could check in.  This might have been a mistake.  As part of registration, I picked up my "book bag"--a big bag of free books every participant gets.  It's about twenty pounds of books that is not a lot of fun to carry around.  (I've since gone through the books, and separated the books I'm interested in reading from the ones I'm not, so it's now a more manageable weight.)  Once I was able to check into the hotel room, I settled in to wait for Kristin.

Kristin arrived around five, and after some time together, we went to get dinner, and finally to the main event of the con, at least as far as we were concerned: Kristin's first ever con panel: "Magic and Metaphysics."  The main idea being, "How do you design a believable magic system?  Why is it important?"  Kristin's already written about it, but it was fun to see her talk it out with some other big name authors: Ted Chiang, Mark Teppo, and Peter Orullian.  Of course, the panel, like most con panels, tended to stray off topic, mostly discussing whether there really is any such thing as magic, and when they did get asked the question I was really interested in, they didn't seem to understand it.  The question, as it was asked, was "Is it more important to define the magic system when it is the protagonists using magic?"  The way I would have phrased it would have been: "How do you use a defined magic system in order to show the reader what the limits of your characters are, so it's clear what situations and conflicts are actually a challenge?"  There's more to the question, of course, but I hate it when people asking questions of panels talk and talk rather than just asking a question.  Instead of addressing the question, the panel (and the audience) talked about quantum physics, in ways that made me, with my Ph.D. in quantum computation, cringe from time to time.

Kristin was much better than the others at staying on topic, by the way.  But you could tell that she was jet-lagged.  So afterward, we went to bed.

So, really, we didn't do much con-related stuff yesterday.  Hopefully there'll be more con stuff to report after today.

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Sunday, October 23, 2011

 

2011 World Fantasy Convention

Kristin and I will be going to the World Fantasy Convention in San Diego next week.  If you've seen Kristin's blog, you already know that she's going to be on a panel this convention.  It's one of the panels I thought sounded most interesting, on the metaphysics of magic, at 10 pm on Thursday evening.  As I'm arriving on Thursday afternoon, I suspect that I'll probably be badly jetlagged.  Which won't stop me from going.

I applied to participate as well, although I indicated a preference for giving a reading.  That may have been a mistake (there appear to be fewer slots for readings than for panels), as I wasn't scheduled.  That's disappointing, but since I did an unofficial reading at the last World Fantasy Convention, I guess I can't be too jealous of Kristin.

In any case, I expect it will be a fun convention, and I'm looking forward to it.  If you're going to be there, let me know.  And do go to Kristin's panel.

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Sunday, October 16, 2011

 

Kindle Fire Battery Life

I've read some of the information available on the Kindle Fire, and I've come to the conclusion that the Kindle will live or die by its battery life.  This is because the Fire is placed directly at the high end of the Kindle line.  Since the Kindles are e-ink screens, with little in the way of interaction, they have a battery life of days and weeks.  With an LCD screen and a touch sensor, as well as a browser and video playback, the Kindle Fire will not be able to compete with them.  However, if it does not have at least the battery life for a full day of reading, then it will fail to successfully live up to its market niche.

From what I'm hearing right now, the Kindle will have enough juice for 8 hours of continuous reading (slightly less for watching video).  That is what I consider the absolute minimum.  If it fails to live up to that duration, then it will soon find itself going the way of other fancy, but less than useful, gadgets.

This has not stopped me from adding the Kindle Fire to my wish list, of course.  If anyone's interested in giving me one for Christmas, I'd be happy to test out the battery life for you and report it here.

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Friday, October 07, 2011

 

Story now online

I announced last week that my story, "Her Majesty's Guardian," was out.  That was the e-mail version, which you received if you're subscribed to Daily Science Fiction.  Yesterday, it went up on the Daily Science Fiction website.  Now everyone can read it here

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Thursday, September 29, 2011

 

"Her Majesty's Guardian" is now out!

My short story, "Her Majesty's Guardian," is being sent out to Daily Science Fiction's e-mail list today.  It'll be appearing on the website in about a week.  Here's a small taste:

"The Council's vote was unanimous," Duke Richard said. He looked ridiculous in a bright yellow doublet. The color would make anyone look foolish, as the other old men seated around the table proved, but its gaiety was especially jarring against Richard's habitual dark expression. "You know your duty, Guardian."
 
Alric, in his customary black, stood out like a crow among canaries. He wanted to protest further, but he had no arguments left after the last hour's debate. More arguing would only convince them to give his task to someone else, and he couldn't do that to her. He felt a heavy weight settle on his chest as he bowed to the Duke. "I will do as you command, Your Grace. But I will never forgive myself." Or you.

 I hope you enjoy the story.  If you're interested in other stories I've published, here's a quick list:


My wife, Kristin, also writes science fiction and fantasies.  You may also be interested in her stories.

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Monday, September 26, 2011

 

Writing vs. Blogging

I've been looking over my most recent blog posts, and I'm worried that my blogging skills have atrophied.  Once upon a time I wrote three posts a day, every day, generally on political topics.  Then I got a real job, started writing fiction seriously, got in a serious relationship, and got married, in that order.  My blogging dropped off to once a month or so.  I decided, fairly recently, to try to blog more regularly, and now I'm writing a post once a week.  But my blogging has taken a hit.  I don't think I'm as good a blogger anymore.  I'm not, however, a worse writer.  I'm pretty sure that I'm a better writer.  But the skills involved in blogging and in writing are different enough that I can be good at one and not the other.

There are several reasons for that:
Since I don't intend to stop blogging, I'm trying to get better at it, or at least recover my atrophied skills.  That requires blogging more, but I don't want to blog so much that I don't have time for other things--such as fiction writing.  Still, I'll be making an effort to pick up the pace of my blogging.

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Wednesday, September 14, 2011

 

Getting ideas

One of the most common questions writers get is "Where do you get your ideas?"  Their most common answer is "I don't know."  Writers have ideas.  They don't really know where they come from.  But as any writer can tell you, ideas are a dime a dozen.  They're plentiful and manifold, and not really worth anything.  The real work of writing is always the execution, turning the idea into a story.

That said, it's not, contrary to what some writers say, impossible to teach how to come up with ideas.  Writers don't know where ideas come from because they don't really think about it.  But there is a process.  Or more accurate, there are dozens, hundreds, thousands of processes for coming up with ideas.  One of the most common is to take two ideas which are out there and combine them.  But where do those ideas come from?  Newspaper articles, technical papers, real-life experience, movies, other stories, etc.  They're all around you.  Any real story is going to intertwine dozens of ideas.  Just about every story is about how someone reacts to something.  Psychology meets technology, sociology, or even just some more psychology.

But what I want to talk about is something a bit different.  Rather than talk about how you combine ideas, I want to talk about how you develop one.  What do I mean by that?  Well, to start, you need a concept.
  1. Concept. The concept is not the idea.   Rather, it is the basis for the idea.  If you're writing a science fiction story, it may be a technology--nanotechnology, or genetic engineering.  If you're writing a fantasy, it could be a magic system.  If you're writing something more down to earth, it could also be a social structure, an organization, or even a relationship.
  2. Research and Development.  This is where you figure out how your concept works.  This may involve real world research in the technology, or similar societies.  It will also involve some thought into how things work, and figuring out the details.  Some of this will be made up.  Even if you're working with a real society or technology, you're probably going to need it to behave differently than it does today.
  3. Destruction.  Now that you've developed your society or technology or magic system, it's time to break it.  Figure out what can go wrong.  Then ask yourself, "Is this too obvious?  Is it too easy?"  If it is, then maybe you need to fix it.  Things which are too easy to break are fragile, and anyone with half a brain wouldn't put their trust in that technology.  Readers won't be able to suspend their disbelief.  But some things aren't obvious, or just are very hard to break, even though these can have catastrophic effects.  Should you fix these too?  Of course not! 
  4. The idea.  By now, you have your idea.  Have fun with it! ... "What idea?" you ask.  The one you just came up with.  You figured out how to break your system.  You found the interesting part to write about for your technology or society: when things go wrong.  There's a great story there--go ahead and write it.

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Sunday, September 11, 2011

 

Hiking this past weekend

Kristin and I went hiking this weekend.  It was an adventure.  By which I mean, Irene and the following storms had left things a mess.  It started when we got to the road leading to the trail and found a sign saying Road Closed (though not actually blocking the road).  Not to be deterred, we continued until we reached the turn off for the trail head, only to find that the dirt road was impassable.  Rain had left huge ditches in the road, more than our tiny car could handle.  So we decided to hike 1.8 miles up the road until we reached the trail head.  After getting a little bit lost, we found it, and ate lunch.  Then we started on the trail, and got a mile into it before we reached a sign saying "Trail Closed" due to unsafe conditions.  After some discussion, we turned back, and returned to our car.  Overall, we hiked about as far as we had intended, but not on the trails we 's had planned.

Nevertheless, the hike proved a good chance for me to test out some new equipment.  Most notably, a new backpack which I had just received from my wife.  An Osprey Atmos 65.  It held up well for the hike.  It's most notable feature is the ventilation--the part that presses up against your back consists of netting, rather than solid material, in theory so that your back doesn't get overheated.  It was indeed better than normal, though I my back wasn't really cool and dry, as some reviewers claimed.  Maybe I just sweat a lot.  I also wore my new hiking boots, a pair of Oboz Yellowstone II.  They also held up pretty well.  They had good traction, decent support (once I tightened the laces), and were comfortable, not raising any blisters.  The waterproofing on them seemed good as well, though I didn't tramp through any brooks.

So, overall, I thought the trip was worthwhile, even if we didn't reach any really good viewing points.


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Sunday, September 04, 2011

 

Upcoming Story

Daily Science Fiction has announced its stories for September 2011, and if you look there at the bottom, around September 29th, you'll see my name listed.  My story, "Her Majesty's Guardian," will be coming out at the end of the month.  But if you want to read it then, you'll need to subscribe to Daily Science Fiction, which delivers its stories via e-mail.  Of course, if you're willing to wait a week longer, it'll appear on their website, but as I know you're all eager to see my story, I'm sure you'll get a subscription.

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Sunday, August 28, 2011

 

Irene come and gone

Hurricane Irene was hyped as a dangerous storm here in New England.  But ultimately, its bark was worse than its bite.  There was a lot of rain and wind, and some fallen branches, but we never even lost power.

The only downed branch I've seen so far.


Not that there's been no damage.  500,000 people in Massachusetts are without power, and at least 15 people were killed in the US (though none reported in Massachusetts so far).  Kristin and I stayed inside all day, finding ways to keep ourselves occupied.  We didn't want to be outside in it, but overall, it looks like we've come through the storm all right.

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Sunday, August 21, 2011

 

A Million Words

There's a saying that every writer needs to write a million bad words before he writes any good ones.  Like most aphorisms, there's some truth to it, and some exaggeration.

I started writing in middle school.  I wrote a lot all through high school, and submitted my stories to all the contests they have for middle school and high school writing, and placed in a number of them.  So I was actually a fairly good writer for my age group.  That did not mean that I was a good writer overall.  It was just that I and everyone else at that age was going through our one million words.  So my bad words were maybe a little less bad than a lot of the other bad words.

One I started college, I pretty much stopped writing, and didn't pick it up again until I was well into Grad school.  And lo and behold, I discovered that I was now a much better writer.  I've always sort of wondered how that happened.  It wasn't like I wrote my last bad word in high school, and when I started back up, I was starting to write good ones. For one thing, I had never written that much. But it does seem like it should have taken a lot more practice to turn the corner.  Something must have changed in my life so that I was better.

Well, something did change.  I was older.  More to the point, I was wiser.  I had read a lot more, experienced a lot more, thought a lot more, and even written a lot more, even if what I was writing was mostly technical.  This, in turn, made me a more competent writer by the time I set pen to paper, or more precisely, hand to keyboard, again.

This did not, however, make me a good writer.  I had become better, without practice, but that was not enough to make me good.  I still needed the practice.  I still had to write a lot, until my better prose became decent prose, and maybe even good prose (good enough to get published, at least).  That's where I am now.  I've sold five stories so far, and I'm hopeful that I'll sell more, so I'm at least that good, and I did it in well under a million words.  But I have a long way to go in becoming a better writer, in learning how to do better dialogue and stronger characterization, in making my descriptions richer and my settings more alive.  So in that sense, maybe I still have a ways to go in my million words.

So is there truth in the saying?  Yes, in that every writer must write in order to become good at writing.  That it doesn't come without effort.  But the exact number isn't set in stone, and neither is writing the only thing that makes you better at writing.  It's a necessary part of it, but it's not the whole of it.

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